This accessory turns Law into the Juggernaut, can easily activate his Awakening passive skill, add that with Steel, Sharpness, Concentration, and with turning on and off the right skills, he can turn to the most dumbest OP party member, u can also change the 5th skill with Smack Down to make him more dumb if u have his best weapon or using his Devil Arms but tbh he doesn’t need it, also works well with his Boost Attack.Ĭounter Attack Damage +30% (can be change, or not…) Penetration +120 (can be replaced, or not…) This is a good alternative from the Faerie Ring, also if u have the DLC you can replaced one of the skill into Decrease Aggro L, overall its a nice balanced accessory (Casting Time -20%, CP Cost -40%) for Shionne and Dohalim.įor a controlled Shionne and made just for fun that turned out pretty OP, was just spamming Magna Ray and Gravitas Field and everyone was dying quickly, I tried with 4x Pentration +120 and enemies were getting easily interrupted but not dying quickly. This can be also used by Dohalim too if u made him also a dedicated Healer in your Custom Strategy setup but that’s only if u also got his School Costume DLC, you can also replace Decrease Aggro L with another CP Cost -10% if your CP is draining too fast and or if Kissara is in your party and have Increase Aggro L skill, and if u have the Starter Pack DLC you can replace the other 2 skills with: 2x Half AG Cost Chance 20%, 2x Counter Attack Damage +30%, or Smack Down & CAD +30%. THIS MOD REQUIRED THE GAME ON THE LATEST UPDATES.CP Cost -10% (can be replaced if u have the Starter Pack DLC) WITHOUT HIM, THIS MOD WOULDN'T BE POSSIBLE.ĪND I WAS THE ONE WHO REQUESTED THIS MOD. ENJOY !! LEAVE US A FEEDBACK OR ASK US ANYTHING. ![]() SO HIGHLY RECOMMEND IT FOR ENDGAME PLAYERS. THE ENEMIES WILL HIT REALLY HARD IF YOU HAVE A LOW DEFENSE, ESPECIALLY WITH ALL THE BUFF STATS THEY HAVE FROM TUNING. IF YOU WANT TO TURN OFF THESE MODS, SIMPLY SWITCHING TO ANY DIFFICULTY BESIDES VERY EASY OR UNKNOWN.ģ) DRAG IT INTO - steam/steamapps/common/Tales of Arise/Arise/Content/Paks/~mods If you set the game on an "UNKNOWN" mode, you will face the enemies with:ĮNDURANCE(RESISTANCE TO DOWN, SO IT WILL BE HARDER TO DOWN THE ENEMIES) MULTIPLIES BY 4Ī TTACK SPEED INTERVAL MULTIPLIES BY 90 FASTER( THE ENEMIES WILL SWITCH TO THE NEXT ATTACK MOVE FASTER, NOT ATTACKING FASTER)ĮNEMIES BEING DOWN DURATION REDUCED BY 0.5( THE DEFAULT WAS 2)ĮNEMIES SHINING SPAWN RATE MULTIPLIES BY 80 ![]() RP MULTIPLIES BY 25( IDK WHAT THIS IS BY WE BOOSTED IT ANYWAYS)ĮNEMIES SHINING SPAWN RATE MULTIPLIES BY 70 If you set the game on a "Very Easy" mode, you will face the enemies with:ĮNDURANCE(RESISTANCE TO DOWN, SO IT WILL BE HARDER TO DOWN THE ENEMIES) MULTIPLIES BY 3ĪTTACK SPEED INTERVAL MULTIPLIES BY 80 FASTER( THE ENEMIES WILL SWITCH TO THE NEXT ATTACK MOVE FASTER, NOT ATTACKING FASTER)ĮNEMIES BEING DOWN DURATION REDUCED BY 1 ( THE DEFAULT WAS 2) ![]() Here are the details, there will be two modified difficulties, and you must set one of these difficult for it to take effect. This is a mod that reworks the Difficulty to make it more challenging since a lot of people are just one-shotting things at this point.
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